﻿/*
 * Author: Mattan360
 * Contributors:
 */

namespace Irrlicht.Net
{
    public struct SystemMemory
    {
        internal uint total;
        internal uint available;

        public uint Total
        {
            get
            {
                return total;
            }
            set
            {
                total = value;
            }
        }
        public uint Available
        {
            get
            {
                return available;
            }
            set
            {
                available = value;
            }
        }
    }
}
